![]() Now, these 3d points are simply dots connected together in an empty space. Thus, to simplify, 3d characters consist of thousands of small vertices that connect together. Every 3d character, object, or map, is formed of thousands of these triangles, which are composed, as you may know, of 3 points, known as vertices. A mesh is nothing more than structure of triangles, sculpted in a way to form an object. In essence, 3d models consist of two things- a mesh, and a rig, otherwise known as an armature. ![]() You seem quite earnest and I figure you deserve a reply, unlike the other worthless snot-nosed idiots that permeate this place.
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